Article ID Journal Published Year Pages File Type
6873790 Information and Computation 2018 28 Pages PDF
Abstract
We also study more general branching simple stochastic games (BSSGs) with (non-)reachability objectives. We show that: (1) the value of these games is captured by the GFP, g⁎, of a corresponding max-minPPS, x=P(x); (2) the quantitative problem of approximating the value is in TFNP; and (3) the qualitative problems associated with the value are all solvable in P-time.
Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
Authors
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