Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6876267 | Theoretical Computer Science | 2013 | 11 Pages |
Abstract
An initial configuration of agents is called gatherable if there exists an algorithm that gathers all the agents of the configuration in one node and keeps them idle from then on, regardless of the actions of the asynchronous adversary. (The algorithm can be even tailored to gather this specific configuration.) The gathering problem is to determine which configurations are gatherable and find a (universal) algorithm which gathers all gatherable configurations. We give a complete solution of the gathering problem for regular bipartite graphs. Our main contribution is the proof that the class of gatherable initial configurations is very small: it consists only of “stars” (an agent A with all other agents adjacent to it) of size at least 3. On the positive side we give an algorithm accomplishing gathering for every gatherable configuration.
Related Topics
Physical Sciences and Engineering
Computer Science
Computational Theory and Mathematics
Authors
Samuel Guilbault, Andrzej Pelc,