Article ID Journal Published Year Pages File Type
6900907 Procedia Computer Science 2018 7 Pages PDF
Abstract
Single-shot grid-based path finding is an important problem with the applications in robotics, video games etc. Typically in AI community heuristic search methods (based on A* and its variations) are used to solve it. In this work we present the results of preliminary studies on how neural networks can be utilized to path planning on square grids, e.g. how well they can cope with path finding tasks by themselves within the well-known reinforcement problem statement. Conducted experiments show that the agent using neural Q-learning algorithm robustly learns to achieve the goal on small maps and demonstrate promising results on the maps have ben never seen by him before.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science (General)
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