Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6901887 | Procedia Computer Science | 2017 | 7 Pages |
Abstract
Advances in agent-based systems lead to using multi-agent simulations for various areas: computer games, training systems, buildings design, human behavior studying etc. In the same time due to the globalization, many of such systems have to perform more and more agents. One of the consequences in such circumstances can be increasing of computational time for navigation providing. To address the problem, in this article described approach of calculating navigation fields by using OpenCL technology.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science (General)
Authors
Vadim Shmelev, Andrey Karsakov, Alexander Moiseev, Aleksandr Zagarskikh,