Article ID Journal Published Year Pages File Type
6901887 Procedia Computer Science 2017 7 Pages PDF
Abstract
Advances in agent-based systems lead to using multi-agent simulations for various areas: computer games, training systems, buildings design, human behavior studying etc. In the same time due to the globalization, many of such systems have to perform more and more agents. One of the consequences in such circumstances can be increasing of computational time for navigation providing. To address the problem, in this article described approach of calculating navigation fields by using OpenCL technology.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science (General)
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