Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6901931 | Procedia Computer Science | 2017 | 9 Pages |
Abstract
The virtualization and the digital environments are common learning platforms in several different domains, such as in flying airplanes or controlling nuclear power plants. However, virtual reality is no longer expensive special hardware; the basic installations for virtual and augmented reality can be done within household budgets and with common customer products. In this paper, we study the aspect of usability issues in a scenario, where a new virtual learning environment is built to teach correct prevention mechanics and strategies against common physical and cybersecurity threats in healthcare, namely in a hospital. Our proof-of-concept studies indicate that the concept is functional and that on hardware level components exist. The problems are in the usability and user immersion aspects, which are discussed in this paper and further studied in the proposed research setting.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science (General)
Authors
Jussi Kasurinen,