Article ID Journal Published Year Pages File Type
6931484 Journal of Computational Physics 2015 16 Pages PDF
Abstract
A new method is presented to simulate rigid body motion in the Volume-of-Fluid based multiphase code Free Surface 3D. The specific feature of the new method is that it works within an Eulerian framework without the need for a Lagrangian representation of rigid bodies. Several test cases are shown to prove the validity of the numerical scheme. The technique is able to conserve the shape of arbitrarily shaped rigid bodies and predict terminal velocities of rigid spheres. The instability of a falling ellipsoid is captured. Multiple rigid bodies including collisions may be considered using only one Volume-of-Fluid variable which allows to simulate the drafting, kissing and tumbling phenomena of two rigid spheres. The method can easily be extended to rigid bodies undergoing phase change processes.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
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