Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6941344 | Pattern Recognition Letters | 2014 | 10 Pages |
Abstract
This paper introduces Crowd-Z (CZ): a framework that provides a user-friendly platform where architects can perform simple crowd simulations on floor plans. A simple but robust and flexible agent-based system is used for modeling of the crowd dynamics. Such simulations can be performed at any stage of design - from rough sketches to the final blueprints. CZ allows acquiring the layouts for the simulations in a number of ways: freehand sketches, importing already prepared images and appropriating preprocessed images from commercially available Computer Aided Design programs. These three methods are illustrated with practical examples, followed by a number of simulations compared with the literature or other commercially available programs.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Vision and Pattern Recognition
Authors
Machi Zawidzki, Mohcine Chraibi, Katsuhiro Nishinari,