| Article ID | Journal | Published Year | Pages | File Type |
|---|---|---|---|---|
| 9652522 | International Journal of Human-Computer Studies | 2005 | 21 Pages |
Abstract
An experimental study is described, comparing presence, memory, and interaction in three different virtual environments: CAVE, Interactive WorkBench, and Reality Room. The aim of the experiment was to investigate possible relationships between these three parameters. It was found that the CAVE was remembered better, had better usability, and provided a better sense of presence to its users.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Alistair Sutcliffe, Brian Gault, Jae-Eun Shin,
