Article ID Journal Published Year Pages File Type
10336887 Graphical Models 2005 23 Pages PDF
Abstract
This paper presents a framework for modeling, animating, and morphing textured implicit models. Our hierarchical skeletal implicit surface model incorporates key-frame animation and procedural solid texturing in a unified and coherent way. Our system enables the designer to create complex special effects by synchronizing shape, animation, and texture transformations.
Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
Authors
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