Article ID Journal Published Year Pages File Type
381823 Entertainment Computing 2014 9 Pages PDF
Abstract

•Users can interact with mid-air images with physical objects or their hands.•Users can see the mid-air images without special glasses.•The mid-air images can move in a 3D space measuring 350 (W) × 300 (D) × 250 (H) mm.•Shadows are cast by projected images to give users a sense of reality.•User study has proven the popularity of our system as an entertainment application.

A seamless connection between a game space and the real world is a long-sought goal of the entertainment computing field. Recent games have intuitive interactions through gestures and motion-based control. However, their images are still confined to the displays. In this paper, we propose a novel interaction experience in which mid-air images interact with physical objects. Our “Mid-air Augmented Reality Interaction with Objects” (MARIO) system enables images to be displayed in 3D spaces beyond screens. By creating a spatial link between images appearing in mid-air and physical objects, we extend video games into the real world. For entertainment purposes, a game character appears in mid-air and jumps over real blocks that users have arranged with their hands. A user study was conducted at public exhibitions, and the results showed the popularity and effectiveness of the system as an entertainment application.

Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
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