Article ID Journal Published Year Pages File Type
414589 Computational Geometry 2016 10 Pages PDF
Abstract

This paper presents an almost optimal algorithm that computes the Voronoi diagram of a set S of n line segments that may intersect or cross each other. If there are k intersections among the input segments in S  , our algorithm takes O(nα(n)log⁡n+k)O(nα(n)log⁡n+k) time, where α(⋅)α(⋅) denotes the inverse of the Ackermann function. The best known running time prior to this work was O((n+k)log⁡n)O((n+k)log⁡n). Since the lower bound of the problem is shown to be Ω(nlog⁡n+k)Ω(nlog⁡n+k) in the worst case, our algorithm is worst-case optimal for k=Ω(nα(n)log⁡n)k=Ω(nα(n)log⁡n), and is only a factor of α(n)α(n) away from any optimal-time algorithm, which is still unknown. For the purpose, we also present an improved algorithm that computes the medial axis or the Voronoi diagram of a polygon with holes.

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
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