Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
441871 | Computers & Graphics | 2006 | 8 Pages |
Abstract
In this article we propose an original reversible method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxels of the discrete surface. A geometrical constraint is used to control the recognition of the tangent plane. The resulting surface representation allows us to get both smooth normal vectors of the surface and a smooth surface mesh while preserving the geometrical properties of the surface.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Bertrand Kerautret, Achille Braquelaire,