Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
441995 | Graphical Models | 2010 | 9 Pages |
Abstract
Existing video matting approaches determine the alpha matte sequence frame-by-frame, which lead to flickering near the boundary of the foreground region. We reduce this effect by considering video data as a spatio-temporal cube, and extending a robust matting algorithm to a 3D solver. Our results demonstrate consistent and visually pleasing alpha mattes, and tend to preserve temporal coherence better than previous techniques.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Sun-Young Lee, Jong-Chul Yoon, In-Kwon Lee,