Article ID Journal Published Year Pages File Type
442505 Graphical Models 2006 10 Pages PDF
Abstract

The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper, we describe a system that further improves the appearance of CG plants by including the tiny hairs that cover many plant organs. A plant skeleton is generated using an L-system and graphically interpreted using generalized cylinders. The individual hairs are then mapped onto the surfaces and boundary edges of the mesh. Hair properties are specified and adjusted according to positional information. Sample images included in the paper illustrate the impact of hairs on the appearance of rendered plants.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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