Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
442708 | Computers & Graphics | 2009 | 10 Pages |
Abstract
An essential prerequisite to construct a manifold trihedral polyhedron from a given natural (or partial-view) sketch is solution of the “wireframe sketch from a single natural sketch (WSS)” problem, which is the subject of this paper. Published solutions view WSS as an “image-processing”/“computer vision” problem where emphasis is placed on analyzing the given input (natural sketch) using various heuristics. This paper proposes a new WSS method based on robust tools from graph theory, solid modeling and Euclidean geometry. Focus is placed on producing a minimal wireframe sketch that corresponds to a topologically correct polyhedron.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Sofia Kyratzi, Nickolas Sapidis,