Article ID Journal Published Year Pages File Type
4943095 Expert Systems with Applications 2017 27 Pages PDF
Abstract
Customer churn is a widely known term in many industries, including banking, telecommunications and gaming. By definition, churn represents the act of a customer leaving a product for good. Most commonly, late customer churn is addressed. In the dynamics of free to play games, most of newly registered users abandon the game in the first few days, so the main focus is on early customer churn. Therefore, successful early churn prevention methodology is vital to having a successful business in free to play gaming industry. To tackle this problem, we introduce a two stage intelligent system. It employs early churn prediction, formulated as a binary classification task, followed by a churn prevention technique using personalized push notifications. For early churn prediction, common machine learning models are trained and compared using a data set obtained from two million players of Top Eleven - Be A Football Manager online mobile game. To prevent churn, we track user activity, identify the game features that are potentially interesting to the user and then use that data to tailor personalized push notifications with a purpose to attract users back into the game. Using this approach, we are able to reduce churn up to 28%, which, at the scale of millions of users, represents a significant positive impact to business.
Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
Authors
, , ,