Article ID Journal Published Year Pages File Type
4947674 Neurocomputing 2017 26 Pages PDF
Abstract
In this paper, the classical multi-agent reinforcement learning algorithm is modified such that it does not need the unvisited state. The neural networks and kernel smoothing techniques are applied to approximate greedy actions by estimating the unknown environment. Experimental and simulation results show that the proposed algorithms can generate paths in unknown environment for multiple agents.
Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
Authors
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