Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
4947674 | Neurocomputing | 2017 | 26 Pages |
Abstract
In this paper, the classical multi-agent reinforcement learning algorithm is modified such that it does not need the unvisited state. The neural networks and kernel smoothing techniques are applied to approximate greedy actions by estimating the unknown environment. Experimental and simulation results show that the proposed algorithms can generate paths in unknown environment for multiple agents.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
David Luviano Cruz, Wen Yu,