Article ID Journal Published Year Pages File Type
4950741 Information and Computation 2016 14 Pages PDF
Abstract
Unlike the case of reachability objectives, here the paths selected by the players need not be simple, thus a player may traverse some edges several times. Edge costs are shared by the players with the share being proportional to the number of times the edge is traversed. We study the existence of a pure Nash equilibrium (NE), the inefficiency of a NE compared to a social-optimum solution, and computational complexity problems in this setting.
Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
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