Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6836294 | Computers in Human Behavior | 2018 | 5 Pages |
Abstract
Several countries have usually adopted several priorities for developing ICT competences from kindergarten to secondary education. Most of them are focused on the development of key competences and/or coding skills. Although coding may be very attractive for young students and a very good practice or experience, it could be more interesting to develop students' logical thinking skills and problem-solving skills throughout programming approaches or computational thinking. This is a very exciting challenge with lots of possibilities regarding coding, robots, mobiles devices, Arduino-based application, game-based learning and so on. Thus, it is very important to explore the effect that these experiences have been taking into the pre-university students, both at primary and secondary education, with a special focus on the computational thinking as one of the components inside the toolbox to develop a reflexive and critical education in order to help children to solve problems using the technology with which they will live daily.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
Francisco José GarcÃa-Peñalvo, Antònio José Mendes,