Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6877013 | Computers & Graphics | 2016 | 15 Pages |
Abstract
This paper discusses in depth the problem of spatially sorting points in 2D and 3D, aiming to perform a fast, dynamic, and memory-efficient approximate nearest neighbor search.372
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Marcelo de Gomensoro Malheiros, Marcelo Walter,