Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6962580 | Environmental Modelling & Software | 2016 | 14 Pages |
Abstract
Gaussian process (GP) emulation is a data-driven method that substitutes a slow simulator with a stochastic approximation. It is then typically orders of magnitude faster than the simulator at the costs of introducing interpolation errors. Our approach, the mechanism-based GP emulator, uses knowledge of the simulator mechanisms in addition to the information gained from previous simulator runs, so called design data. In this study, we investigate how the degree of incorporating mechanisms into the design of the GP emulator influences emulation accuracy. Similarly to the previous results, we get a significant gain in accuracy already when using the simplest approximation of the mechanisms by a single linear reservoir. However, in this case, we again considerably improve emulation accuracy when using the next two approximations. This allows us to decreases the required number of design data to achieve a similar accuracy as a non-mechanistic emulator.
Related Topics
Physical Sciences and Engineering
Computer Science
Software
Authors
David Machac, Peter Reichert, Jörg Rieckermann, Carlo Albert,