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Daneshyari Artificial Intelligence Journas Latest Articles

Artificial Intelligence Research Articles

Implicitizing rational surfaces using moving quadrics constructed from moving planes
Fulltext Access 35 Pages 2016
Argumentation update in YALLA (Yet Another Logic Language for Argumentation)
Fulltext Access 36 Pages 2016
A graded approach to cardinal theory of finite fuzzy sets, part I: Graded equipollence
Fulltext Access 36 Pages 2016
Characteristic function games with restricted agent interactions: Core-stability and coalition structures
Fulltext Access 38 Pages 2016
Domain expansion for ASP-programs with external sources
Fulltext Access 38 Pages 2016
Agent planning programs
Fulltext Access 43 Pages 2016
An axiomatic analysis of structured argumentation with priorities
Fulltext Access 44 Pages 2016
Continuous amortization and extensions: With applications to bisection-based root isolation
Fulltext Access 49 Pages 2016
Knowledge base exchange: The case of OWL 2 QL
Fulltext Access 52 Pages 2016
Argument graphs and assumption-based argumentation
Fulltext Access 59 Pages 2016
Integrating knowledge of multitasking and interruptions across different perspectives and research methods
Fulltext Access 5 Pages 2015
Modality specific assessment of video game player’s experience using the Emotiv
Fulltext Access 6 Pages 2015
The HEXACO model of personality and video game preferences
Fulltext Access 6 Pages 2015
Towards a web payment framework: State-of-the-art and challenges
Fulltext Access 6 Pages 2015
Gold price volatility: A forecasting approach using the Artificial Neural Network–GARCH model
Fulltext Access 7 Pages 2015
Do consumers pay more using debit cards than cash?
Fulltext Access 7 Pages 2015
Studying interruptions and multitasking in situ: The untapped potential of quantitative observational studies
Fulltext Access 8 Pages 2015
Persuasive avatars: The effects of customizing a virtual salesperson׳s appearance on brand liking and purchase intentions
Fulltext Access 8 Pages 2015
E-selling: A new avenue of research for service design and online engagement
Fulltext Access 8 Pages 2015
A Bayesian approach to predicting website revisitation on mobile phones
Fulltext Access 8 Pages 2015
SEMU: A semantic knowledge management system of musical information
Fulltext Access 8 Pages 2015
An annotation tool for automatically triangulating individuals’ psychophysiological emotional reactions to digital media stimuli
Fulltext Access 9 Pages 2015
“The app market has been candy crushed”: Observed and rationalized processes for selecting smartphone games
Fulltext Access 9 Pages 2015
A fine motor skill training system using multi-fingered haptic interface robot
Fulltext Access 10 Pages 2015
User attributes in processing 3D VR-enabled showroom: Gender, visual cognitive styles, and the sense of presence
Fulltext Access 10 Pages 2015
Sketcholution: Interaction histories for sketching
Fulltext Access 10 Pages 2015
A case study on Service-Oriented Architecture for Serious Games
Fulltext Access 10 Pages 2015
Visual overview, oral detail: The use of an emergency-department whiteboard
Fulltext Access 10 Pages 2015
Differences in computer use for entertainment between boys and girls: Evidence from a global survey
Fulltext Access 10 Pages 2015
Pupil responses to continuous aiming movements
Fulltext Access 11 Pages 2015
Internet banking diffusion: A country-level analysis
Fulltext Access 11 Pages 2015
Oudjat: A configurable and usable annotation tool for the study of facial expressions of emotion
Fulltext Access 11 Pages 2015
‘The good old days’: An examination of nostalgia in Facebook posts
Fulltext Access 11 Pages 2015
Gaze dependant prefetching of web content to increase speed and comfort of web browsing
Fulltext Access 12 Pages 2015
Utilizing linguistically enhanced keystroke dynamics to predict typist cognition and demographics
Fulltext Access 12 Pages 2015
Decision support and vulnerability to interruption in a dynamic multitasking environment
Fulltext Access 12 Pages 2015
The race to dominate the mobile payments platform: Entry and expansion strategies
Fulltext Access 12 Pages 2015
How do interruptions affect clinician performance in healthcare? Negotiating fidelity, control, and potential generalizability in the search for answers
Fulltext Access 12 Pages 2015
Transposing freemium business model from casual games to serious games
Fulltext Access 13 Pages 2015
Exploring and modeling unimanual object manipulation on multi-touch displays
Fulltext Access 13 Pages 2015
Schemes to reward winners in combinatorial double auctions based on optimization of surplus
Fulltext Access 13 Pages 2015
A bellboy robot: Study of the effects of robot behaviour on user engagement and comfort
Fulltext Access 13 Pages 2015
Innovations in the payment card market: The case of Poland
Fulltext Access 13 Pages 2015
Modeling visual sampling on in-car displays: The challenge of predicting safety-critical lapses of control
Fulltext Access 13 Pages 2015
Collective action for mobile payment platforms: A case study on collaboration issues between banks and telecom operators
Fulltext Access 14 Pages 2015
The role of non-visual aesthetics in consumer product evaluation
Fulltext Access 14 Pages 2015
The new normal: Market cooperation in the mobile payments ecosystem
Fulltext Access 14 Pages 2015
Dynamic text presentation in print interpreting – An eye movement study of reading behaviour
Fulltext Access 14 Pages 2015
Why phishing still works: User strategies for combating phishing attacks
Fulltext Access 14 Pages 2015
Effect of elastic touchscreen and input devices with different softness on user task performance and subjective satisfaction
Fulltext Access 15 Pages 2015
Influence factors for local comprehensibility of process models
Fulltext Access 15 Pages 2015
Interruptive notifications in support of task management
Fulltext Access 15 Pages 2015
Brief Lags in Interrupted Sequential Performance: Evaluating a Model and Model Evaluation Method
Fulltext Access 15 Pages 2015
Voice anthropomorphism, interlocutor modelling and alignment effects on syntactic choices in human−computer dialogue
Fulltext Access 16 Pages 2015
Emotionally expressive dynamic physical behaviors in robots
Fulltext Access 16 Pages 2015
Knock, knock! who׳s there? Putting the user in control of managing interruptions
Fulltext Access 16 Pages 2015
How to apply Markov chains for modeling sequential edit patterns in collaborative ontology-engineering projects
Fulltext Access 16 Pages 2015
Using affective and behavioural sensors to explore aspects of collaborative music making
Fulltext Access 17 Pages 2015
Do human cognitive differences in information processing affect preference and performance of CAPTCHA?
Fulltext Access 18 Pages 2015
Data-Driven Retrospective Interviewing (DDRI): A proposed methodology for formative evaluation of pervasive games
Fulltext Access 19 Pages 2015
Competition, cooperation, and regulation: Understanding the evolution of the mobile payments technology ecosystem
Fulltext Access 20 Pages 2015
A critical review of mobile payment research
Fulltext Access 20 Pages 2015
Benefits of visualization in the Mammography Problem
Fulltext Access 20 Pages 2015
TSCL: A conceptual model to inform understanding of collaborative learning processes at interactive tabletops
Fulltext Access 21 Pages 2015
User-controllable personalization: A case study with SetFusion
Fulltext Access 25 Pages 2015
Navigating in 3D space with a handheld flexible device
Fulltext Access 5 Pages 2014
Metrics for desired structural features for narrative renderings of game logs
Fulltext Access 6 Pages 2014
Geometrical vs topological measures for the evolution of aesthetic maps in a RTS game
Fulltext Access 8 Pages 2014
Video game personalisation techniques: A comprehensive survey
Fulltext Access 8 Pages 2014
A methodological approach to identifying and quantifying video game difficulty factors
Fulltext Access 9 Pages 2014
MARIO: Mid-air Augmented Reality Interaction with Objects
Fulltext Access 9 Pages 2014
Development of a mechanical maintenance training simulator in OpenSimulator for F-16 aircraft engines
Fulltext Access 9 Pages 2014
Assessing the player interaction experiences based on playability
Fulltext Access 9 Pages 2014
Comparing interaction techniques for serious games through brain–computer interfaces: A user perception evaluation study
Fulltext Access 9 Pages 2014
Schoolchildren’s user experiences on a physical exercise game utilizing lighting and audio
Fulltext Access 10 Pages 2014
Props: 3D-game-like mediator for improvisational storytelling
Fulltext Access 10 Pages 2014
Haptic robotization of the human body by data-driven vibrotactile feedback
Fulltext Access 10 Pages 2014
Serious games and the development of an entrepreneurial mindset in higher education engineering students
Fulltext Access 10 Pages 2014
Application of Learning Analytics in educational videogames
Fulltext Access 10 Pages 2014
Planar character animation using genetic algorithms and GPU parallel computing
Fulltext Access 10 Pages 2014
Improving level design through game user research: A comparison of methodologies
Fulltext Access 11 Pages 2014
Flow framework for analyzing the quality of educational games
Fulltext Access 11 Pages 2014
Gamifying requirement elicitation: Practical implications and outcomes in improving stakeholders collaboration
Fulltext Access 11 Pages 2014
A dynamic flexible and interactive display method of digital photographs
Fulltext Access 12 Pages 2014
Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors
Fulltext Access 12 Pages 2014
Talking to Teo: Video game supported speech therapy
Fulltext Access 12 Pages 2014
Temporal multimodal data synchronisation for the analysis of a game driving task using EEG
Fulltext Access 12 Pages 2014
An interaction approach to computer animation
Fulltext Access 13 Pages 2014
A digital manipulative for embodied “stage-narrative” creation
Fulltext Access 13 Pages 2014
Validation of a social media quiz game as a measurement instrument for climate change knowledge
Fulltext Access 13 Pages 2014
Going out of business: Auction house behavior in the Massively Multi-player Online Game Glitch
Fulltext Access 14 Pages 2014
Semantic crowds
Fulltext Access 16 Pages 2014
Philosophizing the social brain
Fulltext Access 4 Pages 2015
Predicting long-term lumen maintenance life of LED light sources using a particle filter-based prognostic approach
Fulltext Access 10 Pages 2015
Promoting sales of online games through customer engagement
Fulltext Access 10 Pages 2015
Industrial system knowledge formalization to aid decision making in maintenance strategies assessment
Fulltext Access 18 Pages 2015
SAT Race 2015
Fulltext Access 21 Pages 2016
Weibull distribution analysis of wind energy prospect for Umudike, Nigeria for power generation
Fulltext Access 4 Pages 2019
Optimal criterion and global/sub-optimal control schemes of decentralized economical dispatch for AC microgrid
Fulltext Access 5 Pages 2019
Development of a bus armrest fabrication process with a high-vacuum, high-pressure die-casting process using the AM60 alloy
Fulltext Access 6 Pages 2019
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