A closed-form formulation of HRBF-based surface reconstruction by approximate solution Fulltext Access 11 Pages 2016
Boundary-aware hodge decompositions for piecewise constant vector fields Fulltext Access 11 Pages 2016
On the dimension of spline spaces over T-meshes with smoothing cofactor-conformality method Fulltext Access 11 Pages 2016
A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm Fulltext Access 11 Pages 2016
Fast mapping and morphing for genus-zero meshes with cross spherical parameterization Fulltext Access 12 Pages 2016
Homogenization of material properties in additively manufactured structures Fulltext Access 12 Pages 2016
Continuous penetration depth computation for rigid models using dynamic Minkowski sums Fulltext Access 12 Pages 2016
Slice coherence in a query-based architecture for 3D heterogeneous printing Fulltext Access 12 Pages 2016
Geometric Hermite interpolation by a family of intrinsically defined planar curves Fulltext Access 12 Pages 2016
Extracting feature lines from point clouds based on smooth shrink and iterative thinning Fulltext Access 12 Pages 2016
Detecting mirror symmetry in single-view wireframe sketches of polyhedral shapes Fulltext Access 12 Pages 2016
Biomechanics simulations using cubic Hermite meshes with extraordinary nodes for isogeometric cardiac modeling Fulltext Access 12 Pages 2016
Empirical investigation of key business factors for digital game performance Fulltext Access 12 Pages 2016
Exploring cultural heritage repositories with creative intelligence. The Labyrinth 3D system Fulltext Access 12 Pages 2016
Efficient Voronoi diagram construction for planar freeform spiral curves Fulltext Access 12 Pages 2016
Cluttered indoor scene modeling via functional part-guided graph matching Fulltext Access 13 Pages 2016
A novel approach to predict surface roughness in machining operations using fuzzy set theory Fulltext Access 13 Pages 2016
Fast computation of optimal polygonal approximations of digital planar closed curves Fulltext Access 13 Pages 2016
Tool orientation optimization for 3+23+2-axis CNC machining of sculptured surface Fulltext Access 13 Pages 2016
Thermo-mechanical properties of boron nitride nanoribbons: A molecular dynamics simulation study Fulltext Access 13 Pages 2016
Lion Optimization Algorithm (LOA): A nature-inspired metaheuristic algorithm Fulltext Access 13 Pages 2016
A novel method for estimating the complete 3D shape of pottery with axial symmetry from single potsherds based on principal component analysis Fulltext Access 13 Pages 2016
TIṬAL – Asynchronous multiplayer shooter with procedurally generated maps Fulltext Access 13 Pages 2016
Madeira Story Generator: Prospecting serendipitous storytelling in public spaces Fulltext Access 13 Pages 2016
GAINE – A portable framework for the development of edutainment applications based on multitouch and tangible interaction Fulltext Access 13 Pages 2016
Augmenting playspaces to enhance the game experience: A tag game case study Fulltext Access 13 Pages 2016
A novel approach to multi-scale blending based on saliency mapping for multimedia image compositing applications Fulltext Access 14 Pages 2016
Unsupervised 3D shape segmentation and co-segmentation via deep learning Fulltext Access 14 Pages 2016
Efficient simulation and rendering of realistic motion of one-dimensional flexible objects Fulltext Access 14 Pages 2016
Booleans of triangulated solids by a boundary conforming tetrahedral mesh generation approach Fulltext Access 15 Pages 2016
A statistical approach for extraction of feature lines from point clouds Fulltext Access 15 Pages 2016
Coupling time-varying modal analysis and FEM for real-time cutting simulation of objects with multi-material sub-domains Fulltext Access 15 Pages 2016
Low-latency compression of mocap data using learned spatial decorrelation transform Fulltext Access 15 Pages 2016
Towards a system of customized video game mechanics based on player personality: Relating the Big Five personality traits with difficulty adaptation in a first-person shooter game Fulltext Access 15 Pages 2016
Computational design of mould sprue for injection moulding thermoplastics Fulltext Access 16 Pages 2016
Implementation of persistent identification of topological entities based on macro-parametrics approach Fulltext Access 17 Pages 2016
An approach to achieving optimized complex sheet inflation under constraints Fulltext Access 18 Pages 2016
A low-cost infrared-optical head tracking solution for virtual 3D audio environment using the Nintendo Wii-remote Fulltext Access 19 Pages 2016
Scaffolding practices: A study of design practitioner engagement in design education Fulltext Access 21 Pages 2016
Dimensions of creative evaluation: Distinct design and reasoning strategies for aesthetic, functional and originality judgments Fulltext Access 21 Pages 2016
The impact of 3D CAD interfaces on user ideation: A comparative analysis using SketchUp and Silhouette Modeler Fulltext Access 22 Pages 2016
Inferential reasoning in design: Relations between material product and specialised disciplinary knowledge Fulltext Access 24 Pages 2016
Assessing methods for effect-driven design: Evaluation of a social design method Fulltext Access 24 Pages 2016
Adaptive symbiotic organisms search (SOS) algorithm for structural design optimization Fulltext Access 24 Pages 2016
Polynomial finite element method for domains enclosed by piecewise conics Fulltext Access 25 Pages 2016
Dimension and bases for geometrically continuous splines on surfaces of arbitrary topology Fulltext Access 26 Pages 2016
Measuring and comparing novelty for design solutions generated by young children through different design methods Fulltext Access 26 Pages 2016
Development of a mobile app for generating creative ideas based on exploring designers' on-line resource searching and retrieval behavior Fulltext Access 26 Pages 2016
Assessing quality of unmet user needs: Effects of need statement characteristics Fulltext Access 27 Pages 2016
A new approach to automatic and a priori mesh adaptation around circular holes for finite element analysis Fulltext Access 28 Pages 2016
Modality specific assessment of video game player’s experience using the Emotiv Fulltext Access 6 Pages 2015
Quantifying the precision and accuracy of the MicroScribe G2X three-dimensional digitizer Fulltext Access 6 Pages 2015
4D recording and analysis: The case study of Nuraghe Oes (Giave, Sardinia) Fulltext Access 7 Pages 2015