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Daneshyari Computer Graphics and Computer-Aided Design Journas Latest Articles

Computer Graphics and Computer-Aided Design Research Articles

Dimension of trivariate C1 splines on bipyramid cells
Fulltext Access 11 Pages 2016
eBits: Compact stream of mesh refinements for remote visualization
Fulltext Access 11 Pages 2016
A closed-form formulation of HRBF-based surface reconstruction by approximate solution
Fulltext Access 11 Pages 2016
Boundary-aware hodge decompositions for piecewise constant vector fields
Fulltext Access 11 Pages 2016
A multi-frame graph matching algorithm for low-bandwidth RGB-D SLAM
Fulltext Access 11 Pages 2016
Direct simulation for CAD models undergoing parametric modifications
Fulltext Access 11 Pages 2016
E-quality control: A support vector machines approach
Fulltext Access 11 Pages 2016
On the dimension of spline spaces over T-meshes with smoothing cofactor-conformality method
Fulltext Access 11 Pages 2016
A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm
Fulltext Access 11 Pages 2016
Hierarchical path-finding for Navigation Meshes (HNA⁎)
Fulltext Access 11 Pages 2016
Tracking for mobile devices: A systematic mapping study
Fulltext Access 11 Pages 2016
Design optimization of precision casting for residual stress reduction
Fulltext Access 11 Pages 2016
Symmetrization of facade layouts
Fulltext Access 11 Pages 2016
Fast mapping and morphing for genus-zero meshes with cross spherical parameterization
Fulltext Access 12 Pages 2016
A framework for similarity recognition of CAD models
Fulltext Access 12 Pages 2016
Multiresolution on spherical curves
Fulltext Access 12 Pages 2016
Homogenization of material properties in additively manufactured structures
Fulltext Access 12 Pages 2016
A B-spline based framework for volumetric object modeling
Fulltext Access 12 Pages 2016
Continuous penetration depth computation for rigid models using dynamic Minkowski sums
Fulltext Access 12 Pages 2016
Extraction of cylinders and cones from minimal point sets
Fulltext Access 12 Pages 2016
Slice coherence in a query-based architecture for 3D heterogeneous printing
Fulltext Access 12 Pages 2016
Geometric Hermite interpolation by a family of intrinsically defined planar curves
Fulltext Access 12 Pages 2016
Variational geometric modeling with black box constraints and DAGs
Fulltext Access 12 Pages 2016
Interactive inspection of complex multi-object industrial assemblies
Fulltext Access 12 Pages 2016
Reconsideration of T-spline data models and their exchanges using STEP
Fulltext Access 12 Pages 2016
Multivariate splines and the Bernstein–Bézier form of a polynomial
Fulltext Access 12 Pages 2016
Extracting feature lines from point clouds based on smooth shrink and iterative thinning
Fulltext Access 12 Pages 2016
Detecting mirror symmetry in single-view wireframe sketches of polyhedral shapes
Fulltext Access 12 Pages 2016
Biomechanics simulations using cubic Hermite meshes with extraordinary nodes for isogeometric cardiac modeling
Fulltext Access 12 Pages 2016
Empirical investigation of key business factors for digital game performance
Fulltext Access 12 Pages 2016
Exploring cultural heritage repositories with creative intelligence. The Labyrinth 3D system
Fulltext Access 12 Pages 2016
Efficient Voronoi diagram construction for planar freeform spiral curves
Fulltext Access 12 Pages 2016
Cluttered indoor scene modeling via functional part-guided graph matching
Fulltext Access 13 Pages 2016
A novel approach to predict surface roughness in machining operations using fuzzy set theory
Fulltext Access 13 Pages 2016
Advanced drawing beautification with ShipShape
Fulltext Access 13 Pages 2016
Fast computation of optimal polygonal approximations of digital planar closed curves
Fulltext Access 13 Pages 2016
Tool orientation optimization for 3+23+2-axis CNC machining of sculptured surface
Fulltext Access 13 Pages 2016
Volumetric shape contexts for mesh co-segmentation
Fulltext Access 13 Pages 2016
The new frontiers in computational modeling of material structures
Fulltext Access 13 Pages 2016
Thermo-mechanical properties of boron nitride nanoribbons: A molecular dynamics simulation study
Fulltext Access 13 Pages 2016
Lion Optimization Algorithm (LOA): A nature-inspired metaheuristic algorithm
Fulltext Access 13 Pages 2016
A novel method for estimating the complete 3D shape of pottery with axial symmetry from single potsherds based on principal component analysis
Fulltext Access 13 Pages 2016
Implicit slicing for functionally tailored additive manufacturing
Fulltext Access 13 Pages 2016
Video game scenery analysis with eye tracking
Fulltext Access 13 Pages 2016
TIṬAL – Asynchronous multiplayer shooter with procedurally generated maps
Fulltext Access 13 Pages 2016
Madeira Story Generator: Prospecting serendipitous storytelling in public spaces
Fulltext Access 13 Pages 2016
GAINE – A portable framework for the development of edutainment applications based on multitouch and tangible interaction
Fulltext Access 13 Pages 2016
Augmenting playspaces to enhance the game experience: A tag game case study
Fulltext Access 13 Pages 2016
Data driven webpage color design
Fulltext Access 14 Pages 2016
Interactive cutaways of oil reservoirs
Fulltext Access 14 Pages 2016
A novel approach to multi-scale blending based on saliency mapping for multimedia image compositing applications
Fulltext Access 14 Pages 2016
VesselMap: A web interface to explore multivariate vascular data
Fulltext Access 14 Pages 2016
Matrix weighted rational curves and surfaces
Fulltext Access 14 Pages 2016
Tetrahedral meshing via maximal Poisson-disk sampling
Fulltext Access 14 Pages 2016
Subdividing barycentric coordinates
Fulltext Access 14 Pages 2016
Playing educational math games at home: The Monkey Tales case
Fulltext Access 14 Pages 2016
On constructing RAGS via homogeneous splines
Fulltext Access 14 Pages 2016
Novel and efficient computation of Hilbert–Huang transform on surfaces
Fulltext Access 14 Pages 2016
Kernel-based adaptive sampling for image reconstruction and meshing
Fulltext Access 14 Pages 2016
Unsupervised 3D shape segmentation and co-segmentation via deep learning
Fulltext Access 14 Pages 2016
Surface fitting with cyclide splines
Fulltext Access 14 Pages 2016
Modeling and analysis of origami structures with smooth folds
Fulltext Access 14 Pages 2016
Path planning with obstacle avoidance by G1G1 PH quintic splines
Fulltext Access 14 Pages 2016
Efficient simulation and rendering of realistic motion of one-dimensional flexible objects
Fulltext Access 14 Pages 2016
Booleans of triangulated solids by a boundary conforming tetrahedral mesh generation approach
Fulltext Access 15 Pages 2016
A statistical approach for extraction of feature lines from point clouds
Fulltext Access 15 Pages 2016
Coupling time-varying modal analysis and FEM for real-time cutting simulation of objects with multi-material sub-domains
Fulltext Access 15 Pages 2016
Low-latency compression of mocap data using learned spatial decorrelation transform
Fulltext Access 15 Pages 2016
Towards a system of customized video game mechanics based on player personality: Relating the Big Five personality traits with difficulty adaptation in a first-person shooter game
Fulltext Access 15 Pages 2016
Hierarchical grid conversion
Fulltext Access 15 Pages 2016
G1 interpolation by rational cubic PH curves in R3R3
Fulltext Access 16 Pages 2016
Direct immersogeometric fluid flow analysis using B-rep CAD models
Fulltext Access 16 Pages 2016
Computational design of mould sprue for injection moulding thermoplastics
Fulltext Access 16 Pages 2016
Implementation of persistent identification of topological entities based on macro-parametrics approach
Fulltext Access 17 Pages 2016
An approach to achieving optimized complex sheet inflation under constraints
Fulltext Access 18 Pages 2016
A low-cost infrared-optical head tracking solution for virtual 3D audio environment using the Nintendo Wii-remote
Fulltext Access 19 Pages 2016
Steel nitriding optimization through multi-objective and FEM analysis
Fulltext Access 20 Pages 2016
Smooth bivariate shape-preserving cubic spline approximation
Fulltext Access 20 Pages 2016
On pseudo-harmonic barycentric coordinates
Fulltext Access 21 Pages 2016
Scaffolding practices: A study of design practitioner engagement in design education
Fulltext Access 21 Pages 2016
Dimensions of creative evaluation: Distinct design and reasoning strategies for aesthetic, functional and originality judgments
Fulltext Access 21 Pages 2016
Feedback in concept development: Comparing design disciplines
Fulltext Access 22 Pages 2016
The impact of 3D CAD interfaces on user ideation: A comparative analysis using SketchUp and Silhouette Modeler
Fulltext Access 22 Pages 2016
On the dimension of Tchebycheffian spline spaces over planar T-meshes
Fulltext Access 23 Pages 2016
Inferential reasoning in design: Relations between material product and specialised disciplinary knowledge
Fulltext Access 24 Pages 2016
Generative sensing in design evaluation
Fulltext Access 24 Pages 2016
Assessing methods for effect-driven design: Evaluation of a social design method
Fulltext Access 24 Pages 2016
Adaptive symbiotic organisms search (SOS) algorithm for structural design optimization
Fulltext Access 24 Pages 2016
Polynomial finite element method for domains enclosed by piecewise conics
Fulltext Access 25 Pages 2016
Dimension and bases for geometrically continuous splines on surfaces of arbitrary topology
Fulltext Access 26 Pages 2016
Measuring and comparing novelty for design solutions generated by young children through different design methods
Fulltext Access 26 Pages 2016
Development of a mobile app for generating creative ideas based on exploring designers' on-line resource searching and retrieval behavior
Fulltext Access 26 Pages 2016
Assessing quality of unmet user needs: Effects of need statement characteristics
Fulltext Access 27 Pages 2016
A new approach to automatic and a priori mesh adaptation around circular holes for finite element analysis
Fulltext Access 28 Pages 2016
Characterizing the work of coaching during design reviews
Fulltext Access 38 Pages 2016
Modality specific assessment of video game player’s experience using the Emotiv
Fulltext Access 6 Pages 2015
The HEXACO model of personality and video game preferences
Fulltext Access 6 Pages 2015
Quantifying the precision and accuracy of the MicroScribe G2X three-dimensional digitizer
Fulltext Access 6 Pages 2015
4D recording and analysis: The case study of Nuraghe Oes (Giave, Sardinia)
Fulltext Access 7 Pages 2015
Recent improvements in photometric stereo for rock art 3D imaging
Fulltext Access 8 Pages 2015
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