Keywords: بازی های دیجیتال; Apps; Coding; Computational thinking; Digital games; Educational technology; STEM;
مقالات ISI بازی های دیجیتال (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: بازی های دیجیتال; Digital games; Young children; Programming; Child-game interaction;
Keywords: بازی های دیجیتال; Game design; User study; Game jams; Digital games; Mobile games; Design tools;
Keywords: بازی های دیجیتال; Digital games; Culture; Localization; Culturalization; Game design; Human-computer interaction;
Keywords: بازی های دیجیتال; Digital games; Perceived realism; Enjoyment; Shooting games;
Keywords: بازی های دیجیتال; Video games; Executive functions; Cognitive ability; Cognitive training; Digital games;
Keywords: بازی های دیجیتال; Applications in subject areas; Digital games; Language learning; Literature review; Media in education;
Keywords: بازی های دیجیتال; Digital games; Gamer identity; Gender; Social constructionism; Social identity; Women;
Keywords: بازی های دیجیتال; Nature 2.0; Conservation; Neoliberalism; Nature-deficit disorder; Environmental education; Tropical rainforest; Digital games;
Keywords: بازی های دیجیتال; Epistemic thinking; Digital games; Game-based learning;
Keywords: بازی های دیجیتال; Digital games; Commitment; Investment model; Accommodation; MMO;
Keywords: بازی های دیجیتال; Stereotype threat; Social identity theory; Multiple social identities; Gender; Digital games; Implicit attitudes;
Keywords: بازی های دیجیتال; Digital games; Perceived realism; Virtual environments;
Keywords: بازی های دیجیتال; Social presence; Digital games; Team-play; Outcome;
Keywords: بازی های دیجیتال; Self-explanation; Digital games; Science education;
Keywords: بازی های دیجیتال; Digital games; Motivation; Social structure; Habit; Behavior;
Keywords: بازی های دیجیتال; Digital games; Elderly; Motivation; Mobile devices;
Keywords: بازی های دیجیتال; Digital games; Competition; Learning behavior
Keywords: بازی های دیجیتال; Recovery from work; Digital games; Wellbeing; Work-related stress;
Keywords: بازی های دیجیتال; Serious games; Digital games; Systematic review; Meta-analysis; Tailoring; Multicomponent; Health promotion;
Keywords: بازی های دیجیتال; Digital games; Flow; Group flow; Cooperative; Groups
Keywords: بازی های دیجیتال; Elderly people; Digital games; Extended Technology Acceptance Model; Hierarchical regression analysis; Game narrative; Gameplay intention
Keywords: بازی های دیجیتال; Avatar representation; Digital games; Older adults; Teenagers; Body gestures; User interaction
Keywords: بازی های دیجیتال; Digital games; Experiment; Female players; Gender; Social identity; Stereotype threat
Keywords: بازی های دیجیتال; Digital games; Social setting; In-game advertising; Social presence; Player interactivity; Experiment
Keywords: بازی های دیجیتال; Digital games; Prisoners; Motives; Uses and gratifications; Mood management; Self-determination theory
Vivendo o jogo ou jogando a vida? Notas sobre jogos (digitais) e educação em meio à cultura ludificada
Keywords: بازی های دیجیتال; Jogos digitais; Educação; Cultura; Letramento; Digital games; Education; Culture; Literacy; Juegos digitales; Educación; Cultura; Alfabetización;
Dynamic difficulty adjustment on MOBA games
Keywords: بازی های دیجیتال; Artificial intelligence; Digital games; Dynamic difficulty adjustment; Dynamic difficulty balance; Entertainment; MOBA;
Out-of-school digital gameplay and in-school L2 English vocabulary outcomes
Keywords: بازی های دیجیتال; L2 vocabulary acquisition; Informal learning; Incidental learning; Gender; CALL; COTS games; Digital games
Moved to learn: The effects of interactivity in a Kinect-based literacy game for beginning readers
Keywords: بازی های دیجیتال; Literacy; Digital games; E-book; Gesture-based interactions; Dialogic reading
Successful aging through digital games: Socioemotional differences between older adult gamers and Non-gamers
Keywords: بازی های دیجیتال; Aging; Digital games; Well-being; Depression
Who but not where: The effect of social play on immersion in digital games
Keywords: بازی های دیجیتال; Digital games; Immersion; Social play; Social presence; Gaming experience
Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education
Keywords: بازی های دیجیتال; Digital games; Education; Adoption; Teachers; Technology acceptance; Digital game-based learning
Physiological compliance for social gaming analysis: Cooperative versus competitive play
Keywords: بازی های دیجیتال; Physiological compliance; Digital games; Social presence; Facial electromyography; Electrodermal activity; Cardiac activity;
Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character
Keywords: بازی های دیجیتال; Triangulation; Psychophysiology; Experimental psychology; Digital games; Emotional congruency
LAIF: A logging and interaction framework for gaze-based interfaces in virtual entertainment environments
Keywords: بازی های دیجیتال; Digital games; Eye tracking; Interactive techniques; Gameplay logging; Triangulation; Instrumentation
Multiplayer online games as educational tools: Facing new challenges in learning
Keywords: بازی های دیجیتال; Digital games; Education; Activity theory; Collaborative learning