کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
351799 618478 2011 5 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Even in virtual environments women shop and men build: A social role perspective on Second Life
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
Even in virtual environments women shop and men build: A social role perspective on Second Life
چکیده انگلیسی

The present study examined whether traditional gender role expectations (Eagly, 1987) influence behaviors in non-traditional contexts such as online virtual environments. Participants were 352 Second Life users who reported their activities and experiences in Second Life. Results indicated that men and women differed in the types of activities they engaged in a manner predicted by social role theory. Specifically, as compared to women, men were more likely to report building things (e.g. objects), to own and work on their own virtual property, and were less likely to change their avatar’s appearance. Women, as compared to men, were more likely to meet people, shop, regularly change their avatar’s appearance, and buy clothes/objects for their avatar. The present study adds to our understanding of how traditional gender role expectations may carry over to online virtual worlds and influence online behavior.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 27, Issue 1, January 2011, Pages 304–308
نویسندگان
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