کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
525947 | 869044 | 2013 | 17 صفحه PDF | دانلود رایگان |
• The surface is directly estimated from the sparse Structure-from-Motion data.
• Both visibility and manifold constraints are enforced.
• We experiment with hand-held and helmet-held low cost omnidirectional cameras.
• Compact models of complete environments are obtained with low time complexity.
The majority of methods for the automatic surface reconstruction of an environment from an image sequence have two steps: Structure-from-Motion and dense stereo. From the computational standpoint, it would be interesting to avoid dense stereo and to generate a surface directly from the sparse cloud of 3D points and their visibility information provided by Structure-from-Motion. The previous attempts to solve this problem are currently very limited: the surface is non-manifold or has zero genus, the experiments are done on small scenes or objects using a few dozens of images. Our solution does not have these limitations. Furthermore, we experiment with hand-held or helmet-held catadioptric cameras moving in a city and generate 3D models such that the camera trajectory can be longer than one kilometer.
Journal: Computer Vision and Image Understanding - Volume 117, Issue 11, November 2013, Pages 1628–1644