کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
549240 1450718 2015 7 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
The effect of user's perceived presence and promotion focus on usability for interacting in virtual environments
ترجمه فارسی عنوان
تأثیر حضور و ارتقاء درک شده کاربر بر قابلیت استفاده برای تعامل در محیط های مجازی تمرکز
کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر تعامل انسان و کامپیوتر
چکیده انگلیسی


• Involvement and promotion focus are driver factors for interacting in flow effect.
• An extended framework is proposed to examine usability in VR.
• Immersion of presence has not a significant influence on learning.

Technological advance in human–computer interaction has attracted increasing research attention, especially in the field of virtual reality (VR). Prior research has focused on examining the effects of VR on various outcomes, for example, learning and health. However, which factors affect the final outcomes? That is, what kind of VR system design will achieve higher usability? This question remains largely. Furthermore, when we look at VR system deployment from a human–computer interaction (HCI) lens, does user's attitude play a role in achieving the final outcome? This study aims to understand the effect of immersion and involvement, as well as users' regulatory focus on usability for a somatosensory VR learning system. This study hypothesized that regulatory focus and presence can effectively enhance user's perceived usability. Survey data from 78 students in Taiwan indicated that promotion focus is positively related to user's perceived efficiency, whereas involvement and promotion focus are positively related to user's perceived effectiveness. Promotion focus also predicts user satisfaction and overall usability perception.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Applied Ergonomics - Volume 50, September 2015, Pages 126–132
نویسندگان
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