کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
10326747 | 679567 | 2016 | 13 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
3D object perception and perceptual learning in the RACE project
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کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
هوش مصنوعی
پیش نمایش صفحه اول مقاله

چکیده انگلیسی
This paper describes a 3D object perception and perceptual learning system developed for a complex artificial cognitive agent working in a restaurant scenario. This system, developed within the scope of the European project RACE, integrates detection, tracking, learning and recognition of tabletop objects. Interaction capabilities were also developed to enable a human user to take the role of instructor and teach new object categories. Thus, the system learns in an incremental and open-ended way from user-mediated experiences. Based on the analysis of memory requirements for storing both semantic and perceptual data, a dual memory approach, comprising a semantic memory and a perceptual memory, was adopted. The perceptual memory is the central data structure of the described perception and learning system. The goal of this paper is twofold: on one hand, we provide a thorough description of the developed system, starting with motivations, cognitive considerations and architecture design, then providing details on the developed modules, and finally presenting a detailed evaluation of the system; on the other hand, we emphasize the crucial importance of the Point Cloud Library (PCL) for developing such system.1
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Robotics and Autonomous Systems - Volume 75, Part B, January 2016, Pages 614-626
Journal: Robotics and Autonomous Systems - Volume 75, Part B, January 2016, Pages 614-626
نویسندگان
Miguel Oliveira, LuÃs Seabra Lopes, Gi Hyun Lim, S. Hamidreza Kasaei, Ana Maria Tomé, Aneesh Chauhan,