کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
10336490 692085 2005 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Benchmarking and implementation of probability-based simulations on programmable graphics cards
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر گرافیک کامپیوتری و طراحی به کمک کامپیوتر
پیش نمایش صفحه اول مقاله
Benchmarking and implementation of probability-based simulations on programmable graphics cards
چکیده انگلیسی
The latest graphics processing units (GPUs) are reported to reach up to 200 billion floating point operations per second (200 Gflops (Spode's Abode, GeForce FX Preview (NV30), Spode, November (2002), Internet address (accessed on 10/2003): http://www.spodesabode.com/content/article/geforcefx)) and to have price performance of 0.1 cents per Mflop. These facts raise great interest in the plausibility of extending the GPUs' use to non-graphics applications, in particular numerical simulations on structured grids (lattice). In this paper we (1) review previous works on using GPUs for non-graphics applications, (2) implement probability-based simulations on the GPU, namely the Ising and percolation models, (3) implement vector operation benchmarks for the GPU, and finally (4) compare the CPU's and GPU's performance. Original contribution of this work is implementing Monte Carlo type simulations on the GPU. Such simulations have a wide area of applications. They are computationally intensive and, as we show in the paper, lend themselves naturally to implementation on GPUs, therefore allowing us to better use the GPU's computational power and speed up the computation. A general conclusion from the results obtained is that moving computations from the CPU to the GPU is feasible, yielding good time and price performance, for certain lattice computations. Preliminary results also show that it is feasible to use them in parallel.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers & Graphics - Volume 29, Issue 1, February 2005, Pages 71-80
نویسندگان
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