کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
1114353 1488411 2014 6 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
The Role of Gamification in Non-profit Marketing: An Information Processing Account.
موضوعات مرتبط
علوم انسانی و اجتماعی علوم انسانی و هنر هنر و علوم انسانی (عمومی)
پیش نمایش صفحه اول مقاله
The Role of Gamification in Non-profit Marketing: An Information Processing Account.
چکیده انگلیسی

This paper examines gamification's role as a communication and customer engagement tool for non-profit organizations. Building on the findings of consumer research regarding brand recall and associations, as well as the psychology of gaming, we identify processes through which gamification can generate “process related affect” which can lead to favourable associations, longer engagement and increased loyalty.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Procedia - Social and Behavioral Sciences - Volume 148, 25 August 2014, Pages 567-572