کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
421744 | 684950 | 2009 | 10 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
Noise and the Mermin-GHZ Game
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موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
نظریه محاسباتی و ریاضیات
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چکیده انگلیسی
A pseudo-telepathy game is a game for two or more players for which there is no classical winning strategy, but there is a winning strategy based on sharing quantum entanglement by the players. Since it is generally very hard to perfectly implement a quantum winning strategy for a pseudo-telepathy game, quantum players are almost certain to make errors even though they use a winning strategy. After introducing a model for pseudo-telepathy games, we investigate the impact of several basic noisy quantum channels on the quantum winning strategy for the Mermin-GHZ game. The question of how strong the noise can be so that quantum players would still be better than classical ones is also dealt with.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Electronic Notes in Theoretical Computer Science - Volume 251, 3 September 2009, Pages 17-26
Journal: Electronic Notes in Theoretical Computer Science - Volume 251, 3 September 2009, Pages 17-26