کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
439608 690812 2012 19 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Theoretical underpinning and prototype implementation of scenario bundle-based logical control for simulation of human–artifact interaction
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر گرافیک کامپیوتری و طراحی به کمک کامپیوتر
پیش نمایش صفحه اول مقاله
Theoretical underpinning and prototype implementation of scenario bundle-based logical control for simulation of human–artifact interaction
چکیده انگلیسی

This article presents a new methodology that enables designers to include in simulations not only the physics aspects of artifact behavior, but also human actions. The motivation for this research came from the fact that none of the conventional approaches to engineering simulations includes manipulative control of products by users as foreseen by designers. By implementing control over physics simulations, changes in parameters can be introduced that alter the course of the simulated process. As a means to do this, we propose to use scenario bundles, with which designers can operationalize their conjectures of how human users interact with products as a series of interconnected simulations. For the imaginary use process described in a scenario bundle, the designer can specify various product designs, user characteristics, and environments, which may in each case lead to different concatenations of simulation actions. The proposal facilitates the exploration of possible mismatches and anomalies in use processes. In this article, we describe the theoretical fundamentals and the overall concept of the proposed methodology, as well as its realization as a proof-of-concept implementation. This implementation can be used as a tool to specify scenario bundles and to perform controlled simulations of human–product interaction. The use of the tool is demonstrated through a practical example. Although the implementation has proven to be successful in terms of executing scenario bundles, two bottlenecks need further attention: (i) devising stable algorithms for large deformations in physical interaction simulation and (ii) incorporation of already existing algorithms for simulation of low-level human motion control.


► Scenario bundle-based simulations offer a new way to study possible uses of products.
► Designers can perform non-interactive simulations, not requiring human subjects.
► The bundles specify interactions based on conjecture about user decision-making.
► The article presents the theory of simulation controlled by various related scenarios.
► It also presents a successfully realized proof of concept implementation.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computer-Aided Design - Volume 44, Issue 8, August 2012, Pages 791–809
نویسندگان
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