کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
441468 691756 2014 15 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Feature-based terrain editing from complex sketches
ترجمه فارسی عنوان
ویرایش زمین از ویژگی های مبتنی بر طرح های پیچیده
کلمات کلیدی
ویرایش اول شخص، زمین مدل سازی بر اساس طرح، شباهت
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر گرافیک کامپیوتری و طراحی به کمک کامپیوتر
چکیده انگلیسی


• An algorithm for ordering strokes in a 2D complex sketch.
• A method for matching 3D terrain features with 2D user-specified silhouettes.
• A method for editing terrain with a collection of multi-view sketches.

We present a new method for first person sketch-based editing of terrain models. As in usual artistic pictures, the input sketch depicts complex silhouettes with cusps and T-junctions, which typically correspond to non-planar curves in 3D. After analysing depth constraints in the sketch based on perceptual cues, our method best matches the sketched silhouettes with silhouettes or ridges of the input terrain. A deformation algorithm is then applied to the terrain, enabling it to exactly match the sketch from the given perspective view, while insuring that none of the user-defined silhouettes is hidden by another part of the terrain. We extend this sketch-based terrain editing framework to handle a collection of multi-view sketches. As our results show, this method enables users to easily personalize an existing terrain, while preserving its plausibility and style.

We present a new method for first person sketch-based editing of terrain models. As our results show, our method enables users to easily personalize an existing terrain, while preserving its plausibility and style.Figure optionsDownload high-quality image (200 K)Download as PowerPoint slide

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers & Graphics - Volume 45, December 2014, Pages 101–115
نویسندگان
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