کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
441804 | 691946 | 2013 | 13 صفحه PDF | دانلود رایگان |
A simulation of the effects of hydraulic erosion should generate realistic fractal character and exhibit certain high-level behavior, such as tributary capture. Our simulation method is able to achieve these goals in an emergent way by using a variant of avalanching, which is a principle followed by many physical self-organized systems. We also use the same approach to generate initial conditions for the erosion, so that the combined algorithm is a complete terrain modeling method based only on self-organization.
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► We contribute erosion models to be used for procedural modeling of terrains.
► Our coastline model creates coastlines with varying roughness and mixed behavior.
► Our hydraulic model creates channels that link up, widen, and flood lakes.
► Our simulations combine into a terrain modeling technique.
► We contribute our avalanching modeling paradigm that unifies our simulations.
Journal: Computers & Graphics - Volume 37, Issue 4, June 2013, Pages 280–292