کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
442463 692252 2007 17 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Physically based rigging for deformable characters
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر گرافیک کامپیوتری و طراحی به کمک کامپیوتر
پیش نمایش صفحه اول مقاله
Physically based rigging for deformable characters
چکیده انگلیسی

In this paper, we introduce a framework for instrumenting (rigging) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animator. Because the shape of such a character is determined by physical dynamics, the rigging system cannot simply dictate the shape as in traditional animation. For this reason, we introduce forces as the building blocks of rigging. Rigging forces guide the shape of the character, but are combined with other forces during simulation. Forces have other desirable features: they can be combined easily and simulated at any resolution, and since they are not tightly coupled with the surface geometry, they can be more easily transferred from one model to another. Our framework includes a new pose-dependent linearization scheme for elastic dynamics, which ensures a correspondence between forces and deformations, and at the same time produces plausible results at interactive speeds. We also introduce a novel method of handling collisions around creases.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Graphical Models - Volume 69, Issue 1, January 2007, Pages 71–87
نویسندگان
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