کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
486550 | 703379 | 2013 | 10 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents
دانلود مقاله + سفارش ترجمه
دانلود مقاله ISI انگلیسی
رایگان برای ایرانیان
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
علوم کامپیوتر (عمومی)
پیش نمایش صفحه اول مقاله

چکیده انگلیسی
We view interactive games and game-playing software agents as complex systems. This allows us to adopt the stance of computer-aided design and model-based systems engineering to designing game-playing agents. In this paper, we describe a model-based technique for self-adaptation in game-playing agents. Our game-playing agent contains a self-model that describes its internal state.. Our approach to self-adaptation takes the form of an interactive game-agent development environment called GAIA, an agent modeling language called TMKL2, and an agent self-adaptation engine called REM.. We evaluate the approach by applying it to an agent that plays parts of the interactive turn-based strategy game called Freeciv.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Procedia Computer Science - Volume 16, 2013, Pages 29-38
Journal: Procedia Computer Science - Volume 16, 2013, Pages 29-38