کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
488679 703922 2015 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Dynamic Difficulty Adjustment in Tower Defence
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر علوم کامپیوتر (عمومی)
پیش نمایش صفحه اول مقاله
Dynamic Difficulty Adjustment in Tower Defence
چکیده انگلیسی

When we play tower defence game, generally we repeat the same stages several times with the same enemies. Moreover, when the players play a stage that is ridiculously hard or way too easy, they would probably quit the game because it ismoderately frustrating or boring. The purpose of this research is to createa game that can adapt to the players’ ability so the difficulty of the game becomes dynamic. In other words, the game will have different difficultiesof levels according to the players’ ability. High difficulty levels will be set if the players use good strategy and low difficulty levels will be set if the players use bad strategy. In this work, we determine the difficulties based on players’ lives, enemies’ health, and passive skills (skill points) that are chosen by the player. With three of these factors, players will have varies experience of playing tower defence because different combination will give different results to the system and difficulties of the games will be different for each gameplay. The result of this research is a dynamic difficulty tower defence game, dynamic difficulty adjustment (DDA) document, and gameplay outputs for best, average, and worst strategy cases.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Procedia Computer Science - Volume 59, 2015, Pages 435-444