کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
495780 862838 2013 14 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
An evolutionary algorithm with a history mechanism for tuning a chess evaluation function
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
An evolutionary algorithm with a history mechanism for tuning a chess evaluation function
چکیده انگلیسی

Here, we propose an evolutionary algorithm (i.e., evolutionary programming) for tuning the weights of a chess engine. Most of the previous work in this area has normally adopted co-evolution (i.e., tournaments among virtual players) to decide which players will pass to the following generation, depending on the outcome of each game. In contrast, our proposed method uses evolution to decide which virtual players will pass to the next generation based on the number of positions solved from a number of chess grandmaster games. Using a search depth of 1-ply, our method can solve 40.78% of the positions evaluated from chess grandmaster games (this value is higher than the one reported in the previous related work). Additionally, our method is capable of solving 53.08% of the positions using a historical mechanism that keeps a record of the “good” virtual players found during the evolutionary process. Our proposal has also been able to increase the competition level of our search engine, when playing against the program Chessmaster (grandmaster edition). Our chess engine reached a rating of 2404 points for the best virtual player with supervised learning, and a rating of 2442 points for the best virtual player with unsupervised learning. Finally, it is also worth mentioning that our results indicate that the piece material values obtained by our approach are similar to the values known from chess theory.

Figure optionsDownload as PowerPoint slideHighlights
► Our method adjust the weights of the evaluation function of a chess engine through a database of chess grandmaster games.
► We found that the best evolved virtual player without the historical mechanism played at 2249 rating points.
► We found that the best evolved virtual player with the historical mechanism played at 2397 rating points.
► With the historical mechanism our virtual players can solve 53.08% of the positions of chess grandmaster games.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Applied Soft Computing - Volume 13, Issue 7, July 2013, Pages 3234–3247
نویسندگان
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