کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
4961907 1446516 2016 16 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Gamification in Education: A Board Game Approach to Knowledge Acquisition
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر علوم کامپیوتر (عمومی)
پیش نمایش صفحه اول مقاله
Gamification in Education: A Board Game Approach to Knowledge Acquisition
چکیده انگلیسی

Teaching students in a pleasant and successful way more and more requires the inclusion of interactive elements in the mix of didactic elements. As guessing games and quizzes always enjoy great popularity in class, we dreamt up the idea of developing a board game, based on typical gamification mechanics. Content-wise the resulting prototype game refers to Knowledge Management (KM) models, but its design is flexible so that it can be easily used for other learning contents in various settings like universities, schools or enterprise trainings. The prototype was tested and evaluated in a KM class at university. The results were promising and motivate to vary and further extent the concept.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Procedia Computer Science - Volume 99, 2016, Pages 101-116
نویسندگان
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