کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
509008 | 865471 | 2015 | 12 صفحه PDF | دانلود رایگان |
• We implemented a particle filter and an auxiliary particle filter on a GeForce GTX TITAN GPU.
• Both estimators are able to meet real-time operating constraints in a remelting process.
• The fully adapted auxiliary particle filter is more efficient in this peaked-likelihood case.
• The auxiliary particle filter is 40 times faster than the particle filter for the same accuracy.
Particle filters are nonlinear estimators that can be used to detect anomalies in manufacturing processes. Although promising, their high computational cost often prevents their implementation in real-time applications. Recently, the introduction of graphics processing units (GPUs) has enabled the acceleration of computationally intensive processes with their massive parallel capabilities. This article presents the acceleration of the particle filter and the auxiliary particle filter, two of the most important particle methods, on a GPU using NVIDIA CUDA technology. This is illustrated via simulation for a remelting process where the accelerated algorithms return accurate estimates while still being two orders of magnitude faster than the physical process even for calculations that involve millions of particles.
Journal: Computers in Industry - Volume 71, August 2015, Pages 116–127