کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
514524 | 866753 | 2013 | 8 صفحه PDF | دانلود رایگان |

• We model the deformation of the human face due to muscle contraction.
• 3-D muscles with anatomical geometry and fibre orientation is used.
• Muscle forces are represented as discrete point load at the integration points.
• Increasing the number of embedded muscles does not increase the degrees of freedom.
Human face can be seen as a soft tissue organ complex with a large investing network of musculature. Due to its complexity, most existing computational models approximate these muscular structures using simple geometries such as 1-D curves or primitive 3-D shapes. This paper presents a new approach to evaluate muscle contribution from anatomically accurate geometries while maintaining the computational complexity at a tractable level. In the proposed method, 3-D muscle structures are embedded inside a facial continuum (encompassing all superficial soft tissue structures), where mechanical contribution of muscles is evaluated independently and transferred to the facial computational domain through a finite element mapping procedure. Muscle forces are decomposed into an array of discrete point loads that are determined at the integration points of an appropriate quadrature scheme. As a result, muscle meshes can be constructed independent from the facial mesh giving two main advantages: (i) the muscle geometries can be refined independent of the facial computational domain, and (ii) it is not required for the computational domain to conform to complex topology of muscle structures.
Journal: Finite Elements in Analysis and Design - Volume 76, 15 November 2013, Pages 63–70