کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
1038779 944240 2007 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
AI and virtual crowds: Populating the Colosseum
موضوعات مرتبط
مهندسی و علوم پایه شیمی شیمی تئوریک و عملی
پیش نمایش صفحه اول مقاله
AI and virtual crowds: Populating the Colosseum
چکیده انگلیسی

Computer technologies and digital recreations have been widely used in the field of Cultural Heritage in the past decade. However, most of the effort has concentrated in accurate data gathering and geometrical representation of buildings and sites. Only very recently, works are starting to go beyond that approach by including digital people. The impressive development of computer graphics techniques and computing power, makes now possible the creation and management of virtual environments where a big number of virtual creatures interact and behave in a smart manner.In this paper we present a novel use of virtual crowds for Cultural Heritage: we use them to predict behaviors, or to help scholars draw more educated conclusions on unknown matters. We specifically present a case study based on an artificial intelligence crowd simulation which is being used by scholars to study the ergonomics of the Roman Colosseum: it was formerly believed to be an excellent people-mover, but currently that belief is seriously questioned, as potential bottlenecks seem to have been detected.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Journal of Cultural Heritage - Volume 8, Issue 2, April–June 2007, Pages 176–185
نویسندگان
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