کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
1038784 944240 2007 6 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Dust and light: predictive virtual archaeology
موضوعات مرتبط
مهندسی و علوم پایه شیمی شیمی تئوریک و عملی
پیش نمایش صفحه اول مقاله
Dust and light: predictive virtual archaeology
چکیده انگلیسی

Computer graphics, and in particular high-fidelity rendering, make it possible to recreate cultural heritage on a computer, including a precise lighting simulation. Achieving maximum accuracy is of the highest importance when investigating how a site might have appeared in the past. Failure to use such high fidelity means there is a very real danger of misrepresenting the past. Although we can accurately simulate the propagation of light in the environment, little work has been undertaken into the effect that light scattering due to participating media (such as dust in the atmosphere) has on the perception of the site. In this paper we present the high-fidelity rendering pipeline including participating media. We also investigate how the appearance of an archaeological reconstruction is affected when dust is included in the simulation. The chosen site for our study is the ancient Egyptian temple of Kalabsha.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Journal of Cultural Heritage - Volume 8, Issue 2, April–June 2007, Pages 209–214
نویسندگان
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