کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
437974 690215 2008 8 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Rectangular polyomino set weak (1, 2)-achievement games
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نظریه محاسباتی و ریاضیات
پیش نمایش صفحه اول مقاله
Rectangular polyomino set weak (1, 2)-achievement games
چکیده انگلیسی

In a polyomino set (1, 2)-achievement game the maker and the breaker alternately mark one and two previously unmarked cells respectively. The maker’s goal is to mark a set of cells congruent to one of a given set of polyominoes. The breaker tries to prevent the maker from achieving his goal. The teams of polyominoes for which the maker has a winning strategy is determined up to size 4. In set achievement games, it is natural to study infinitely large polyominoes. This enables the construction of super winners that characterize all winning teams up to a certain size.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Theoretical Computer Science - Volume 409, Issue 3, 28 December 2008, Pages 333-340