کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
4651051 | 1632445 | 2007 | 7 صفحه PDF | دانلود رایگان |
We consider the version of a colouring game introduced by Bodlaender [On the complexity of some colorings games, Internat. J. Found. Comput. Sci. 2 (1991) 133–147]. We combine the concepts: this game and the generalised colouring of graphs as follows. The two players are Alice and Bob and they play alternatively with Alice having the first move. Let be given a graph G and an ordered set of hereditary properties (P1,P2,…,Pn)(P1,P2,…,Pn). The players take turns colouring G with colours from {1,…,n}{1,…,n} such that for each i=1,2,…,ni=1,2,…,n the induced subgraph G[Vi]G[Vi] (ViVi is the set of vertices of G with colour i ) has the property PiPi after each move of the players. If after |V(G)||V(G)| moves the graph G is (P1,P2,…,Pn)(P1,P2,…,Pn)-partitioned (generalised coloured) then Alice wins. In this case, we say that the graph G has the property P1□⋯□Pn. We characterise the class O□O of graphs and we give an answer to a question, for k=2k=2, posed by Zhu [The game coloring number of planar graphs, J. Combin. Theory B 75 (1999) 245–258]. We describe a new strategy for Alice for playing the (O□O□O1)-game on acyclic graphs. Also some open problems are posed.
Journal: Discrete Mathematics - Volume 307, Issues 11–12, 28 May 2007, Pages 1225–1231