کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
4936808 1434534 2017 43 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Pre-test influences on the effectiveness of digital-game based learning: A case study of a fire safety game
ترجمه فارسی عنوان
اثرات پیش آزمون بر اثربخشی آموزش مبتنی بر بازی های دیجیتال: مطالعه موردی یک بازی ایمنی آتش نشانی
کلمات کلیدی
یادگیری بر مبنای دیجیتال، ارزیابی اثربخشی، طرح چهار گروه سلیمان، تمرین اثر، حساسیت پیش آزمون،
موضوعات مرتبط
علوم انسانی و اجتماعی علوم اجتماعی آموزش
چکیده انگلیسی
When the administration of a pre-test influences the control group's receptivity to the intervention, but not that of the experimental group, results of an effectiveness study may be biased. Hence comparison of post-test scores of different treatments in pre-test/post-test designs may be problematic. This is an important finding in the context of DGBL effectiveness research as the presence of a pre-test may artificially inflate the learning outcomes of the control condition. Therefore, further research should take this into account and look for possible solutions to solve this discrepancy. However, in the present study, we were able to show that the game was highly effective, as both game groups still outperformed the slide-based group that received a pre-test. The Solomon four group design has thus shown its added value and more effectiveness studies on DGBL implementing this design are required in order to further validate these results.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers & Education - Volume 114, November 2017, Pages 24-37
نویسندگان
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