کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
4957442 1445082 2017 15 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Tangibot: A tangible-mediated robot to support cognitive games for ageing people-A usability study
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر شبکه های کامپیوتری و ارتباطات
پیش نمایش صفحه اول مقاله
Tangibot: A tangible-mediated robot to support cognitive games for ageing people-A usability study
چکیده انگلیسی

The ever increasing elderly population requires a revision of technology to make it usable and meaningful for them. Most applications take into account their reduced physical and cognitive abilities in order to provide assistive services, but this paper focuses on building technology to improve these capacities through cognitive games. We present Tangibot, a tangible-mediated robot aimed at enabling more intuitive and appealing interactions. A usability study conducted on subjects at three different levels of cognitive impairment (none, mild, and severe) reveals that it is usable and engaging for users with no or mild cognitive impairment, and even though it is less usable for persons with severe impairment, it triggers positive emotional reactions among them, which makes it promising for their use in therapeutic activities.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Pervasive and Mobile Computing - Volume 34, January 2017, Pages 91-105
نویسندگان
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