کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
552836 | 873278 | 2009 | 10 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
Information, decision-making and deception in games
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کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
سیستم های اطلاعاتی
پیش نمایش صفحه اول مقاله
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چکیده انگلیسی
Modeling deception in a real-world conflict situation is usually difficult. For a better understanding, we study deception through a fundamental relationship between information and decision-making. Under a probabilistic framework, we consider a zero-sum game with an asymmetrical structure, where player 1 receives additional information and player 2 has the potential to inject deception. We derive accuracy conditions on the information obtained by player 1, which can lead to a better decision. The feasibility of deception is further explored, which is conditioned on the quality of deceptive signals generated by player 2. We classify deception into passive and active deception.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Decision Support Systems - Volume 47, Issue 4, November 2009, Pages 518–527
Journal: Decision Support Systems - Volume 47, Issue 4, November 2009, Pages 518–527
نویسندگان
Dongxu Li, Jose B. Cruz Jr.,