کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6876165 690239 2014 6 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
An approximation algorithm based on game theory for scheduling simple linear deteriorating jobs
ترجمه فارسی عنوان
الگوریتم تقریبی بر اساس نظریه بازی برای برنامه ریزی خط مشی های ساده خطا
کلمات کلیدی
الگوریتم تقریبی، نظریه بازی غیر تعاونی، قیمت هرج و مرج، بدتر شدن خطی ساده،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نظریه محاسباتی و ریاضیات
چکیده انگلیسی
We consider the scheduling of simple linear deteriorating jobs on parallel machines from a new perspective based on game theory. In scheduling, jobs are often controlled by independent and selfish agents, in which each agent tries to select a machine for processing that optimizes its own payoff while ignoring the others. We formalize this situation as a game in which the players are job owners, the strategies are machines, and a player's utility is inversely proportional to the total completion time of the machine selected by the agent. The price of anarchy is the ratio between the worst-case equilibrium makespan and the optimal makespan. In this paper, we design a game theoretic approximation algorithm A and prove that it converges to a pure-strategy Nash equilibrium in a linear number of rounds. We also derive the upper bound on the price of anarchy of A and further show that the ratio obtained by A is tight. Finally, we analyze the time complexity of the proposed algorithm.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Theoretical Computer Science - Volume 543, 10 July 2014, Pages 46-51
نویسندگان
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