کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
880940 911697 2011 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Internet use and video gaming predict problem behavior in early adolescence
موضوعات مرتبط
علوم پزشکی و سلامت پزشکی و دندانپزشکی سیاست های بهداشت و سلامت عمومی
پیش نمایش صفحه اول مقاله
Internet use and video gaming predict problem behavior in early adolescence
چکیده انگلیسی

In early adolescence, the time spent using the Internet and video games is higher than in any other present-day age group. Due to age-inappropriate web and gaming content, the impact of new media use on teenagers is a matter of public and scientific concern. Based on current theories on inappropriate media use, a study was conducted that comprised 205 adolescents aged 10–14 years (Md = 13). Individuals were identified who showed clinically relevant problem behavior according to the problem scales of the Youth Self Report (YSR). Online gaming, communicational Internet use, and playing first-person shooters were predictive of externalizing behavior problems (aggression, delinquency). Playing online role-playing games was predictive of internalizing problem behavior (including withdrawal and anxiety). Parent-child communication about Internet activities was negatively related to problem behavior.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Journal of Adolescence - Volume 34, Issue 1, February 2011, Pages 49–58
نویسندگان
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